Infection

Infection is a Dark Type mythical element in Magic Battlefield. Its color palette consists of green yellow(?) and white. Its medal depicts a virus cell, relating to the element itself.

Infection is a fast and powerful element which works on close range, its passive is to Infect enemies, a powerful debuff which can be spreaded to other players, although this element is powerful, it does suffer high cooldowns.

Infected Pulse
"Projectile Spell""The user fires a pulse of energy that creates an explosion on impact. The explosion will infect enemies, Infected enemies take damage overtime and have lowered speed. They also can spread the infection by getting near other players (the caster is immune).

The user fires a trail of infected energy which archs through the air to their mouse cursor. After the trail has reached, infection's medal appears for a brief moment which releases a spiky explosion dealing high damage and Infecting  opponents. ( Infected is a debuff which players will slowly loose their health, have lowered walkspeed, and can also spread the debuff to other players, just like how spreading a contagious virus works.)

(Cooldown: 15 seconds)

[Spell range: 300]

Infectious Fling
"Transport Spell""The user instantly teleports to another location, flinging themself in the air and summoning a puddle of infected fluid that if enemies touch they will be infected."

The user summons a beam above themselves which will teleport the user to their desired location with their mouse cursor. After the user teleports, they will be launched into the air as well leaving a puddle of infectious sludge which will Infect enemies who comes into contact with the sludge.

(Cooldown: 10 seconds)

[Spell range: 350]

Virus Bombs
"AoE Spell""The user summons several blobs that will target nearby players and explode. The blobs also leave puddles of infected fluid."

The user summons infection's medal below themself. After a brief moment the medal starts spinning rapidly, spewing out 10 gigantic virus cells in random directions which slightly knockback enemies, these virus cells will leave infectious sludge on impact.

(Cooldown: 10 seconds)

Leach Beam
"Healing Spell""The user summons a powerful beam that will leach life from nearby opponents and infect them. If your opponent is already infected they take bonus damage and a blind. they also heal the caster slightly more."

The user surrounds themself in a pillar of highly infectious energy which will deal damage along with stealing the opponents health. If a player is already Infected, then that player will be dealt more damage, a blind, and have more health stolen.

(Cooldown: 15 seconds)

Infection Wave
"Ultimate Spell""The user flings all nearby targets into the air and damages them with a four high power beams. The user then summons a giant explosion that deals knockback and massive damage to enemies caught in range."

The user rises up into the air along with other opponents. The user then surrounds themself in a giant virus cell that fires 4 high energy beams from its sides that deal damage to the caught enemies, after a short while the user charges up energy to smash the giant virus cell to the ground causing an explosion flinging and dealing high damage to the caught opponents.

(Cooldown: 100 seconds)

Trivia

 * Leach Beam is the first spell to receive a buff if the opponent has a debuff.
 * Surprisingly Leach Beam and Infection Wave uses a sound effect from one of Aether Lightning, "Aether Lightning's Wrath".
 * Although Infection uses a bright color, it is a Dark Type element
 * It may be a Dark Type element because, infection can cause fatal symptoms and could cause death.
 * The Infected debuff is the first and ever debuff to have the ability to spread to other players.
 * All of it's spells inflict the Infected debuff, except for infection wave.